Dungeon Strategies[edit | edit source]

*note Add your Mains Name and if the strategy is solo or grouped at the end.

Anvil[edit | edit source]

  • Left Side - Good
  • Middle - Neutral
  • Right Side - Evil

Generally its easiest if you have a Neutral Alignment and run down the middle.

This is due to the Protectors and Evil Guardians doing extra damage against alignment.

When you get to the first chest you will need 2 characters (1st character to open gets teleported, second can loot).

Ending two chests

Left Chest = Bronze Key

Right Chest = Brass Key

Barracks[edit | edit source]

  • Have a Wizard cast Mass Stun and a hitter clobber the mobs with a weapon that has a range of 3.-Hamanu (Group)

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Daemon Home (DH)[edit | edit source]

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Dragon's Pit (DP)[edit | edit source]

To solo as a hitter, have 10K health, a bonecrusher and summon zombies. Valkyree

Enid's Safe Haven [edit | edit source]

Fenris Caves [edit | edit source]

Festering Hate Pool (FHP)[edit | edit source]

Forgotten Dungeon [edit | edit source]

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Fuloran's Abode (Fufu's)[edit | edit source]

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Greater Hive (GH) [edit | edit source]

Lesser Hive (LH)[edit | edit source]


Naktos Morgue [edit | edit source]

Ogre Caverns[edit | edit source]

Hallow's End (Seasonal) - defunct[edit | edit source]

Holy Caves (HC) [edit | edit source]

Imp Haven (IH)[edit | edit source]

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Imp City (IC) [edit | edit source]

Snake Pit (SP) [edit | edit source]

  • Have a Wizard cast Mass Stun and a hitter clobber the mobs with a weapon that has a range of 3. -Hamanu (Group)

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Targoths Tomb (Targ's)[edit | edit source]

The Foundry [edit | edit source]

The Maze[edit | edit source]

The Underground [edit | edit source]

Thieves Hole (TH)[edit | edit source]

Tor's Crypt[edit | edit source]

Tulors Caverns (Tutu's)[edit | edit source]

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Undead Stronghold (USH) [edit | edit source]

  • Have a Wizard cast Mass Stun and a Hitter clobber the mobs with a weapon that has a range of 3.-Hamanu (Group)

Warrior's Abode (WA)[edit | edit source]

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