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Dungeon Strategies[]

*note Add your Mains Name and if the strategy is solo or grouped at the end.

Anvil[]

  • Left Side - Good
  • Middle - Neutral
  • Right Side - Evil

Generally its easiest if you have a Neutral Alignment and run down the middle.

This is due to the Protectors and Evil Guardians doing extra damage against alignment.

When you get to the first chest you will need 2 characters (1st character to open gets teleported, second can loot).

Ending two chests

Left Chest = Bronze Key

Right Chest = Brass Key

Barracks[]

  • Have a Wizard cast Mass Stun and a hitter clobber the mobs with a weapon that has a range of 3.-Hamanu (Group)

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Daemon Home (DH)[]

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Dragon's Pit (DP)[]

To solo as a hitter, have 10K health, a bonecrusher and summon zombies. Valkyree

Enid's Safe Haven []

Fenris Caves []

Festering Hate Pool (FHP)[]

Forgotten Dungeon []

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Fuloran's Abode (Fufu's)[]

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Greater Hive (GH) []

Lesser Hive (LH)[]


Naktos Morgue []

Ogre Caverns[]

Hallow's End (Seasonal) - defunct[]

Holy Caves (HC) []

Imp Haven (IH)[]

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Imp City (IC) []

Snake Pit (SP) []

  • Have a Wizard cast Mass Stun and a hitter clobber the mobs with a weapon that has a range of 3. -Hamanu (Group)

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Targoths Tomb (Targ's)[]

The Foundry []

The Maze[]

The Underground []

Thieves Hole (TH)[]

Tor's Crypt[]

Tulors Caverns (Tutu's)[]

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Undead Stronghold (USH) []

  • Have a Wizard cast Mass Stun and a Hitter clobber the mobs with a weapon that has a range of 3.-Hamanu (Group)

Warrior's Abode (WA)[]

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